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LibGL: Implement GL_TEXTURE_ENV_COLOR
This sets a constant color in the texture's environment for the fixed function pipeline.
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8 changed files with 79 additions and 10 deletions
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@ -496,8 +496,9 @@ extern "C" {
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#define GL_ADD 0x0104
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#define GL_ALPHA_SCALE 0x0D1C
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#define GL_MODULATE 0x2100
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#define GL_TEXTURE_ENV_MODE 0x2200
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#define GL_DECAL 0x2101
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#define GL_TEXTURE_ENV_MODE 0x2200
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#define GL_TEXTURE_ENV_COLOR 0x2201
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#define GL_TEXTURE_ENV 0x2300
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#define GL_NEAREST 0x2600
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#define GL_LINEAR 0x2601
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