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LibCore: Move LibGUI/GTimer to LibCore/CTimer.

This commit is contained in:
Andreas Kling 2019-04-12 00:09:45 +02:00
parent 667e678aa6
commit 47a2982119
5 changed files with 14 additions and 14 deletions

39
LibCore/CTimer.cpp Normal file
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@ -0,0 +1,39 @@
#include <LibCore/CTimer.h>
CTimer::CTimer(CObject* parent)
: CObject(parent)
{
}
CTimer::~CTimer()
{
}
void CTimer::start()
{
start(m_interval);
}
void CTimer::start(int interval)
{
if (m_active)
return;
start_timer(interval);
m_active = true;
}
void CTimer::stop()
{
if (!m_active)
return;
stop_timer();
m_active = false;
}
void CTimer::timer_event(CTimerEvent&)
{
if (m_single_shot)
stop();
if (on_timeout)
on_timeout();
}

32
LibCore/CTimer.h Normal file
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@ -0,0 +1,32 @@
#pragma once
#include <LibCore/CObject.h>
#include <AK/Function.h>
class CTimer final : public CObject {
public:
explicit CTimer(CObject* parent = nullptr);
virtual ~CTimer() override;
void start();
void start(int interval);
void stop();
bool is_active() const { return m_active; }
int interval() const { return m_interval; }
void set_interval(int interval) { m_interval = interval; }
bool is_single_shot() const { return m_single_shot; }
void set_single_shot(bool single_shot) { m_single_shot = single_shot; }
Function<void()> on_timeout;
virtual const char* class_name() const override { return "CTimer"; }
private:
virtual void timer_event(CTimerEvent&) override;
bool m_active { false };
bool m_single_shot { false };
int m_interval { 0 };
};

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@ -11,6 +11,7 @@ OBJS = \
CNetworkJob.o \
CNetworkResponse.o \
CObject.o \
CTimer.o \
CEventLoop.o \
CEvent.o