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Kernel: Support new lines when doing critical printing
If we are printing strings in the critical path, handling new lines require us to break abstraction a bit to print new lines. Fixes #7562.
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parent
e8d85b0694
commit
47c1a31f89
6 changed files with 40 additions and 30 deletions
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@ -119,26 +119,33 @@ void TextModeConsole::clear(size_t x, size_t y, size_t length) const
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buf[index] = 0x0720;
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}
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}
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void TextModeConsole::write(size_t x, size_t y, char ch) const
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void TextModeConsole::write(size_t x, size_t y, char ch, bool critical) const
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{
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ScopedSpinLock lock(m_vga_lock);
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auto* buf = (u16*)(m_current_vga_window + (x * 2) + (y * width() * 2));
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*buf = (m_default_foreground_color << 8) | (m_default_background_color << 12) | ch;
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m_x = x + 1;
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if (m_x >= max_column()) {
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m_x = 0;
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m_y = y + 1;
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if (m_y >= max_row())
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m_y = 0;
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}
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write(x, y, ch, m_default_background_color, m_default_foreground_color, critical);
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}
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void TextModeConsole::write(size_t x, size_t y, char ch, Color background, Color foreground) const
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void TextModeConsole::write(size_t x, size_t y, char ch, Color background, Color foreground, bool critical) const
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{
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ScopedSpinLock lock(m_vga_lock);
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// If we are in critical printing mode, we need to handle new lines here
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// because there's no other responsible object to do that in the print call path
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if (critical && (ch == '\r' || ch == '\n')) {
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// Disable hardware VGA cursor
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ScopedSpinLock main_lock(GraphicsManagement::the().main_vga_lock());
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IO::out8(0x3D4, 0xA);
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IO::out8(0x3D5, 0x20);
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m_x = 0;
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m_y += 1;
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if (m_y >= max_row())
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m_y = 0;
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return;
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}
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auto* buf = (u16*)(m_current_vga_window + (x * 2) + (y * width() * 2));
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*buf = foreground << 8 | background << 12 | ch;
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m_x = x + 1;
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if (m_x >= max_column()) {
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m_x = 0;
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m_y = y + 1;
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@ -164,9 +171,9 @@ void TextModeConsole::set_vga_start_row(u16 row)
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IO::out8(0x3d5, LSB(m_current_vga_start_address));
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}
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void TextModeConsole::write(char ch) const
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void TextModeConsole::write(char ch, bool critical) const
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{
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write(m_x, m_y, ch);
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write(m_x, m_y, ch, critical);
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}
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}
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