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WindowServer: Factor out window frame logic into a WSWindowFrame class.
The window frame is an object that contains a window, its title bar and window border. This way WSWindowManager doesn't have to know about all the different types of window borders, titlebar rects, etc.
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commit
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8 changed files with 312 additions and 237 deletions
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@ -6,6 +6,7 @@
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#include <AK/InlineLinkedList.h>
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#include "WSMessageReceiver.h"
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#include <WindowServer/WSWindowType.h>
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#include <WindowServer/WSWindowFrame.h>
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class WSClientConnection;
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class WSCursor;
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@ -18,6 +19,9 @@ public:
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WSWindow(WSMessageReceiver&, WSWindowType);
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virtual ~WSWindow() override;
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WSWindowFrame& frame() { return m_frame; }
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const WSWindowFrame& frame() const { return m_frame; }
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bool is_blocked_by_modal_window() const;
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bool listens_to_wm_events() const { return m_listens_to_wm_events; }
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@ -52,7 +56,15 @@ public:
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Rect rect() const { return m_rect; }
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void set_rect(const Rect&);
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void set_rect(int x, int y, int width, int height) { set_rect({ x, y, width, height }); }
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void set_rect_without_repaint(const Rect& rect) { m_rect = rect; }
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void set_rect_without_repaint(const Rect& rect)
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{
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if (m_rect == rect)
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return;
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auto old_rect = m_rect;
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m_rect = rect;
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m_frame.notify_window_rect_changed(old_rect, rect);
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}
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void set_rect_from_window_manager_resize(const Rect&);
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void move_to(const Point& position) { set_rect({ position, size() }); }
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@ -136,4 +148,5 @@ private:
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Size m_base_size;
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Retained<GraphicsBitmap> m_icon;
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RetainPtr<WSCursor> m_override_cursor;
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WSWindowFrame m_frame;
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};
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