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LibJS: Get rid of Argument and ArgumentVector

This was used for a feature where you could pass a vector of arguments
to enter_scope(). Since that way of passing arguments was not GC-aware
(as vectors use C++ heap storage), let's avoid using it and make sure
everything that needs to stay alive is either on the stack or in traced
storage instead.
This commit is contained in:
Andreas Kling 2020-12-08 18:21:55 +01:00
parent 38268f1c53
commit 48d2545572
6 changed files with 10 additions and 23 deletions

View file

@ -90,7 +90,7 @@ const GlobalObject& Interpreter::global_object() const
return static_cast<const GlobalObject&>(*m_global_object.cell());
}
void Interpreter::enter_scope(const ScopeNode& scope_node, ArgumentVector arguments, ScopeType scope_type, GlobalObject& global_object)
void Interpreter::enter_scope(const ScopeNode& scope_node, ScopeType scope_type, GlobalObject& global_object)
{
for (auto& declaration : scope_node.functions()) {
auto* function = ScriptFunction::create(global_object, declaration.name(), declaration.body(), declaration.parameters(), declaration.function_length(), current_scope(), declaration.is_strict_mode());
@ -117,10 +117,6 @@ void Interpreter::enter_scope(const ScopeNode& scope_node, ArgumentVector argume
}
}
for (auto& argument : arguments) {
scope_variables_with_declaration_kind.set(argument.name, { argument.value, DeclarationKind::Var });
}
bool pushed_lexical_environment = false;
if (!scope_variables_with_declaration_kind.is_empty()) {
@ -152,13 +148,13 @@ void Interpreter::push_scope(ScopeFrame frame)
m_scope_stack.append(move(frame));
}
Value Interpreter::execute_statement(GlobalObject& global_object, const Statement& statement, ArgumentVector arguments, ScopeType scope_type)
Value Interpreter::execute_statement(GlobalObject& global_object, const Statement& statement, ScopeType scope_type)
{
if (!statement.is_scope_node())
return statement.execute(*this, global_object);
auto& block = static_cast<const ScopeNode&>(statement);
enter_scope(block, move(arguments), scope_type, global_object);
enter_scope(block, scope_type, global_object);
if (block.children().is_empty())
vm().set_last_value({}, js_undefined());