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LibWeb: Update hit_test for CSS Transforms
This now also takes a FloatPoint instead of an IntPoint to avoid excessive rounding when multiple transforms apply on top of each other.
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7 changed files with 28 additions and 23 deletions
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@ -41,7 +41,7 @@ bool Paintable::handle_mousewheel(Badge<EventHandler>, Gfx::IntPoint const&, uns
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return false;
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}
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HitTestResult Paintable::hit_test(Gfx::IntPoint const&, HitTestType) const
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HitTestResult Paintable::hit_test(Gfx::FloatPoint const&, HitTestType) const
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{
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VERIFY_NOT_REACHED();
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}
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