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LibWeb: Update hit_test for CSS Transforms
This now also takes a FloatPoint instead of an IntPoint to avoid excessive rounding when multiple transforms apply on top of each other.
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48efdaa8c4
7 changed files with 28 additions and 23 deletions
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@ -115,7 +115,7 @@ public:
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virtual void before_children_paint(PaintContext&, PaintPhase) const override;
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virtual void after_children_paint(PaintContext&, PaintPhase) const override;
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virtual HitTestResult hit_test(Gfx::IntPoint const&, HitTestType) const override;
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virtual HitTestResult hit_test(Gfx::FloatPoint const&, HitTestType) const override;
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protected:
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explicit PaintableBox(Layout::Box const&);
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@ -164,7 +164,7 @@ public:
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virtual bool wants_mouse_events() const override { return false; }
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virtual bool handle_mousewheel(Badge<EventHandler>, const Gfx::IntPoint&, unsigned buttons, unsigned modifiers, int wheel_delta_x, int wheel_delta_y) override;
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virtual HitTestResult hit_test(Gfx::IntPoint const&, HitTestType) const override;
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virtual HitTestResult hit_test(Gfx::FloatPoint const&, HitTestType) const override;
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protected:
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PaintableWithLines(Layout::BlockContainer const&);
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