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LibWeb: Update hit_test for CSS Transforms
This now also takes a FloatPoint instead of an IntPoint to avoid excessive rounding when multiple transforms apply on top of each other.
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7 changed files with 28 additions and 23 deletions
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@ -30,7 +30,7 @@ public:
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void paint_descendants(PaintContext&, Layout::Node&, StackingContextPaintPhase) const;
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void paint(PaintContext&) const;
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HitTestResult hit_test(Gfx::IntPoint const&, HitTestType) const;
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HitTestResult hit_test(Gfx::FloatPoint const&, HitTestType) const;
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void dump(int indent = 0) const;
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