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WindowServer: Add Window "modified" state
This will be used to track which windows contain some kind of unsaved data that the user may want some help remembering to save. :^)
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5 changed files with 41 additions and 1 deletions
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@ -76,6 +76,9 @@ public:
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Window(Core::Object&, WindowType);
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virtual ~Window() override;
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bool is_modified() const { return m_modified; }
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void set_modified(bool);
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void popup_window_menu(const Gfx::IntPoint&, WindowMenuDefaultAction);
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void handle_window_menu_action(WindowMenuAction);
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void window_menu_activate_default();
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@ -397,6 +400,7 @@ private:
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int m_minimize_animation_step { -1 };
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int m_progress { -1 };
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bool m_should_show_menubar { true };
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bool m_modified { false };
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};
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}
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