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LibGUI: Remove GML prefix in favor of proper namespace
Prefixes are very much a C thing which we don't need in C++. This commit moves all GML-related classes in LibGUI into the GUI::GML namespace, a change somewhat overdue.
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parent
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commit
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17 changed files with 129 additions and 125 deletions
27
Userland/Libraries/LibGUI/GML/AutocompleteProvider.h
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27
Userland/Libraries/LibGUI/GML/AutocompleteProvider.h
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/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include "../AutocompleteProvider.h"
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namespace GUI::GML {
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class AutocompleteProvider final : public virtual GUI::AutocompleteProvider {
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public:
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AutocompleteProvider() { }
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virtual ~AutocompleteProvider() override { }
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private:
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static bool can_have_declared_layout(StringView class_name)
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{
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return class_name.is_one_of("GUI::Widget", "GUI::Frame");
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}
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virtual void provide_completions(Function<void(Vector<Entry>)> callback) override;
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};
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}
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