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LibGUI: Remove GML prefix in favor of proper namespace

Prefixes are very much a C thing which we don't need in C++. This commit
moves all GML-related classes in LibGUI into the GUI::GML namespace, a
change somewhat overdue.
This commit is contained in:
kleines Filmröllchen 2022-02-02 18:11:29 +01:00 committed by Andreas Kling
parent 89201b682b
commit 4931c88b13
17 changed files with 129 additions and 125 deletions

View file

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/*
* Copyright (c) 2020-2021, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibSyntax/Highlighter.h>
namespace GUI::GML {
class SyntaxHighlighter final : public Syntax::Highlighter {
public:
SyntaxHighlighter() { }
virtual ~SyntaxHighlighter() override;
virtual bool is_identifier(u64) const override;
virtual Syntax::Language language() const override { return Syntax::Language::GML; }
virtual void rehighlight(const Palette&) override;
protected:
virtual Vector<MatchingTokenPair> matching_token_pairs_impl() const override;
virtual bool token_types_equal(u64, u64) const override;
};
}