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LibGUI: Remove GML prefix in favor of proper namespace

Prefixes are very much a C thing which we don't need in C++. This commit
moves all GML-related classes in LibGUI into the GUI::GML namespace, a
change somewhat overdue.
This commit is contained in:
kleines Filmröllchen 2022-02-02 18:11:29 +01:00 committed by Andreas Kling
parent 89201b682b
commit 4931c88b13
17 changed files with 129 additions and 125 deletions

View file

@ -11,7 +11,7 @@
#include <LibGUI/Application.h>
#include <LibGUI/BoxLayout.h>
#include <LibGUI/Event.h>
#include <LibGUI/GMLParser.h>
#include <LibGUI/GML/Parser.h>
#include <LibGUI/Layout.h>
#include <LibGUI/Menu.h>
#include <LibGUI/Painter.h>
@ -1066,7 +1066,7 @@ bool Widget::load_from_gml(StringView gml_string)
bool Widget::load_from_gml(StringView gml_string, RefPtr<Core::Object> (*unregistered_child_handler)(const String&))
{
auto value = parse_gml(gml_string);
auto value = GML::parse_gml(gml_string);
if (!value.is_object())
return false;
return load_from_json(value.as_object(), unregistered_child_handler);