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LibGfx: Move all image loaders and writers to a subdirectory

This commit is contained in:
Lucas CHOLLET 2023-03-21 14:58:06 -04:00 committed by Andreas Kling
parent 752f06f228
commit 496b7ffb2b
73 changed files with 129 additions and 129 deletions

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/*
* Copyright (c) 2020, Ben Jilks <benjyjilks@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/ByteBuffer.h>
namespace Gfx {
class Bitmap;
// This is not a nested struct to work around https://llvm.org/PR36684
struct BMPWriterOptions {
enum class DibHeader : u32 {
Info = 40,
V3 = 56,
V4 = 108,
V5 = 124,
};
DibHeader dib_header = DibHeader::V5;
Optional<ReadonlyBytes> icc_data;
};
class BMPWriter {
public:
using Options = BMPWriterOptions;
static ErrorOr<ByteBuffer> encode(Bitmap const&, Options options = Options {});
private:
BMPWriter() = default;
ErrorOr<ByteBuffer> dump(Bitmap const&, Options options);
enum class Compression : u32 {
BI_RGB = 0,
BI_BITFIELDS = 3,
};
static ByteBuffer compress_pixel_data(ByteBuffer, Compression);
Compression m_compression { Compression::BI_BITFIELDS };
int m_bytes_per_pixel { 4 };
bool m_include_alpha_channel { true };
};
}