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LibGfx: Move all image loaders and writers to a subdirectory
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73 changed files with 129 additions and 129 deletions
26
Userland/Libraries/LibGfx/ImageFormats/PBMLoader.h
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26
Userland/Libraries/LibGfx/ImageFormats/PBMLoader.h
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/*
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* Copyright (c) 2020, Hüseyin ASLITÜRK <asliturk@hotmail.com>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/StringView.h>
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#include <LibGfx/ImageFormats/ImageDecoder.h>
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#include <LibGfx/ImageFormats/PortableImageMapLoader.h>
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namespace Gfx {
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struct PBM {
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static constexpr auto ascii_magic_number = '1';
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static constexpr auto binary_magic_number = '4';
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static constexpr StringView image_type = "PBM"sv;
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};
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using PBMLoadingContext = PortableImageMapLoadingContext<PBM>;
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using PBMImageDecoderPlugin = PortableImageDecoderPlugin<PBMLoadingContext>;
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bool read_image_data(PBMLoadingContext& context, Streamer& streamer);
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}
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