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LibGfx: Move all image loaders and writers to a subdirectory

This commit is contained in:
Lucas CHOLLET 2023-03-21 14:58:06 -04:00 committed by Andreas Kling
parent 752f06f228
commit 496b7ffb2b
73 changed files with 129 additions and 129 deletions

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/*
* Copyright (c) 2020, Hüseyin ASLITÜRK <asliturk@hotmail.com>
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/StringView.h>
#include <LibGfx/ImageFormats/ImageDecoder.h>
#include <LibGfx/ImageFormats/PortableImageMapLoader.h>
namespace Gfx {
struct PBM {
static constexpr auto ascii_magic_number = '1';
static constexpr auto binary_magic_number = '4';
static constexpr StringView image_type = "PBM"sv;
};
using PBMLoadingContext = PortableImageMapLoadingContext<PBM>;
using PBMImageDecoderPlugin = PortableImageDecoderPlugin<PBMLoadingContext>;
bool read_image_data(PBMLoadingContext& context, Streamer& streamer);
}