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ProtocolServer: Stream the downloaded data if possible
This patchset makes ProtocolServer stream the downloads to its client (LibProtocol), and as such changes the download API; a possible download lifecycle could be as such: notation = client->server:'>', server->client:'<', pipe activity:'*' ``` > StartDownload(GET, url, headers, {}) < Response(0, fd 8) * {data, 1024b} < HeadersBecameAvailable(0, response_headers, 200) < DownloadProgress(0, 4K, 1024) * {data, 1024b} * {data, 1024b} < DownloadProgress(0, 4K, 2048) * {data, 1024b} < DownloadProgress(0, 4K, 1024) < DownloadFinished(0, true, 4K) ``` Since managing the received file descriptor is a pain, LibProtocol implements `Download::stream_into(OutputStream)`, which can be used to stream the download into any given output stream (be it a file, or memory, or writing stuff with a delay, etc.). Also, as some of the users of this API require all the downloaded data upfront, LibProtocol also implements `set_should_buffer_all_input()`, which causes the download instance to buffer all the data until the download is complete, and to call the `on_buffered_download_finish` hook.
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55 changed files with 528 additions and 235 deletions
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@ -38,8 +38,8 @@ namespace HTTP {
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class HttpJob final : public Job {
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C_OBJECT(HttpJob)
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public:
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explicit HttpJob(const HttpRequest& request)
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: Job(request)
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explicit HttpJob(const HttpRequest& request, OutputStream& output_stream)
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: Job(request, output_stream)
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{
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}
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@ -59,7 +59,7 @@ protected:
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virtual bool can_read() const override;
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virtual ByteBuffer receive(size_t) override;
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virtual bool eof() const override;
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virtual bool write(const ByteBuffer&) override;
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virtual bool write(ReadonlyBytes) override;
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virtual bool is_established() const override { return true; }
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private:
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