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ProtocolServer: Stream the downloaded data if possible

This patchset makes ProtocolServer stream the downloads to its client
(LibProtocol), and as such changes the download API; a possible
download lifecycle could be as such:
notation = client->server:'>', server->client:'<', pipe activity:'*'
```
> StartDownload(GET, url, headers, {})
< Response(0, fd 8)
* {data, 1024b}
< HeadersBecameAvailable(0, response_headers, 200)
< DownloadProgress(0, 4K, 1024)
* {data, 1024b}
* {data, 1024b}
< DownloadProgress(0, 4K, 2048)
* {data, 1024b}
< DownloadProgress(0, 4K, 1024)
< DownloadFinished(0, true, 4K)
```

Since managing the received file descriptor is a pain, LibProtocol
implements `Download::stream_into(OutputStream)`, which can be used to
stream the download into any given output stream (be it a file, or
memory, or writing stuff with a delay, etc.).
Also, as some of the users of this API require all the downloaded data
upfront, LibProtocol also implements `set_should_buffer_all_input()`,
which causes the download instance to buffer all the data until the
download is complete, and to call the `on_buffered_download_finish`
hook.
This commit is contained in:
AnotherTest 2020-12-26 17:14:12 +03:30 committed by Andreas Kling
parent 36d642ee75
commit 4a2da10e38
55 changed files with 528 additions and 235 deletions

View file

@ -26,6 +26,7 @@
#pragma once
#include <AK/FileStream.h>
#include <AK/HashMap.h>
#include <AK/Optional.h>
#include <LibCore/NetworkJob.h>
@ -37,7 +38,7 @@ namespace HTTP {
class Job : public Core::NetworkJob {
public:
explicit Job(const HttpRequest&);
explicit Job(const HttpRequest&, OutputStream&);
virtual ~Job() override;
virtual void start() override = 0;
@ -49,6 +50,7 @@ public:
protected:
void finish_up();
void on_socket_connected();
void flush_received_buffers();
virtual void register_on_ready_to_read(Function<void()>) = 0;
virtual void register_on_ready_to_write(Function<void()>) = 0;
virtual bool can_read_line() const = 0;
@ -56,7 +58,7 @@ protected:
virtual bool can_read() const = 0;
virtual ByteBuffer receive(size_t) = 0;
virtual bool eof() const = 0;
virtual bool write(const ByteBuffer&) = 0;
virtual bool write(ReadonlyBytes) = 0;
virtual bool is_established() const = 0;
virtual bool should_fail_on_empty_payload() const { return true; }
virtual void read_while_data_available(Function<IterationDecision()> read) { read(); };
@ -73,11 +75,13 @@ protected:
State m_state { State::InStatus };
int m_code { -1 };
HashMap<String, String, CaseInsensitiveStringTraits> m_headers;
Vector<ByteBuffer> m_received_buffers;
Vector<ByteBuffer, 2> m_received_buffers;
size_t m_buffered_size { 0 };
size_t m_received_size { 0 };
bool m_sent_data { 0 };
Optional<ssize_t> m_current_chunk_remaining_size;
Optional<size_t> m_current_chunk_total_size;
bool m_can_stream_response { true };
};
}