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ProtocolServer: Stream the downloaded data if possible
This patchset makes ProtocolServer stream the downloads to its client (LibProtocol), and as such changes the download API; a possible download lifecycle could be as such: notation = client->server:'>', server->client:'<', pipe activity:'*' ``` > StartDownload(GET, url, headers, {}) < Response(0, fd 8) * {data, 1024b} < HeadersBecameAvailable(0, response_headers, 200) < DownloadProgress(0, 4K, 1024) * {data, 1024b} * {data, 1024b} < DownloadProgress(0, 4K, 2048) * {data, 1024b} < DownloadProgress(0, 4K, 1024) < DownloadFinished(0, true, 4K) ``` Since managing the received file descriptor is a pain, LibProtocol implements `Download::stream_into(OutputStream)`, which can be used to stream the download into any given output stream (be it a file, or memory, or writing stuff with a delay, etc.). Also, as some of the users of this API require all the downloaded data upfront, LibProtocol also implements `set_should_buffer_all_input()`, which causes the download instance to buffer all the data until the download is complete, and to call the `on_buffered_download_finish` hook.
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parent
36d642ee75
commit
4a2da10e38
55 changed files with 528 additions and 235 deletions
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@ -26,6 +26,7 @@
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#pragma once
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#include <AK/FileStream.h>
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#include <AK/HashMap.h>
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#include <AK/Optional.h>
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#include <LibCore/NetworkJob.h>
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@ -37,7 +38,7 @@ namespace HTTP {
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class Job : public Core::NetworkJob {
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public:
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explicit Job(const HttpRequest&);
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explicit Job(const HttpRequest&, OutputStream&);
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virtual ~Job() override;
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virtual void start() override = 0;
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@ -49,6 +50,7 @@ public:
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protected:
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void finish_up();
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void on_socket_connected();
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void flush_received_buffers();
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virtual void register_on_ready_to_read(Function<void()>) = 0;
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virtual void register_on_ready_to_write(Function<void()>) = 0;
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virtual bool can_read_line() const = 0;
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@ -56,7 +58,7 @@ protected:
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virtual bool can_read() const = 0;
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virtual ByteBuffer receive(size_t) = 0;
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virtual bool eof() const = 0;
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virtual bool write(const ByteBuffer&) = 0;
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virtual bool write(ReadonlyBytes) = 0;
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virtual bool is_established() const = 0;
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virtual bool should_fail_on_empty_payload() const { return true; }
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virtual void read_while_data_available(Function<IterationDecision()> read) { read(); };
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@ -73,11 +75,13 @@ protected:
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State m_state { State::InStatus };
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int m_code { -1 };
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HashMap<String, String, CaseInsensitiveStringTraits> m_headers;
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Vector<ByteBuffer> m_received_buffers;
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Vector<ByteBuffer, 2> m_received_buffers;
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size_t m_buffered_size { 0 };
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size_t m_received_size { 0 };
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bool m_sent_data { 0 };
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Optional<ssize_t> m_current_chunk_remaining_size;
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Optional<size_t> m_current_chunk_total_size;
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bool m_can_stream_response { true };
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};
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}
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