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ProtocolServer: Stream the downloaded data if possible
This patchset makes ProtocolServer stream the downloads to its client (LibProtocol), and as such changes the download API; a possible download lifecycle could be as such: notation = client->server:'>', server->client:'<', pipe activity:'*' ``` > StartDownload(GET, url, headers, {}) < Response(0, fd 8) * {data, 1024b} < HeadersBecameAvailable(0, response_headers, 200) < DownloadProgress(0, 4K, 1024) * {data, 1024b} * {data, 1024b} < DownloadProgress(0, 4K, 2048) * {data, 1024b} < DownloadProgress(0, 4K, 1024) < DownloadFinished(0, true, 4K) ``` Since managing the received file descriptor is a pain, LibProtocol implements `Download::stream_into(OutputStream)`, which can be used to stream the download into any given output stream (be it a file, or memory, or writing stuff with a delay, etc.). Also, as some of the users of this API require all the downloaded data upfront, LibProtocol also implements `set_should_buffer_all_input()`, which causes the download instance to buffer all the data until the download is complete, and to call the `on_buffered_download_finish` hook.
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55 changed files with 528 additions and 235 deletions
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@ -92,10 +92,10 @@ void XMLHttpRequest::send()
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// we need to make ResourceLoader give us more detailed updates than just "done" and "error".
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ResourceLoader::the().load(
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m_window->document().complete_url(m_url),
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[weak_this = make_weak_ptr()](auto& data, auto&) {
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[weak_this = make_weak_ptr()](auto data, auto&) {
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if (!weak_this)
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return;
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const_cast<XMLHttpRequest&>(*weak_this).m_response = data;
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const_cast<XMLHttpRequest&>(*weak_this).m_response = ByteBuffer::copy(data);
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const_cast<XMLHttpRequest&>(*weak_this).set_ready_state(ReadyState::Done);
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const_cast<XMLHttpRequest&>(*weak_this).dispatch_event(DOM::Event::create(HTML::EventNames::load));
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},
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