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ProtocolServer: Stream the downloaded data if possible

This patchset makes ProtocolServer stream the downloads to its client
(LibProtocol), and as such changes the download API; a possible
download lifecycle could be as such:
notation = client->server:'>', server->client:'<', pipe activity:'*'
```
> StartDownload(GET, url, headers, {})
< Response(0, fd 8)
* {data, 1024b}
< HeadersBecameAvailable(0, response_headers, 200)
< DownloadProgress(0, 4K, 1024)
* {data, 1024b}
* {data, 1024b}
< DownloadProgress(0, 4K, 2048)
* {data, 1024b}
< DownloadProgress(0, 4K, 1024)
< DownloadFinished(0, true, 4K)
```

Since managing the received file descriptor is a pain, LibProtocol
implements `Download::stream_into(OutputStream)`, which can be used to
stream the download into any given output stream (be it a file, or
memory, or writing stuff with a delay, etc.).
Also, as some of the users of this API require all the downloaded data
upfront, LibProtocol also implements `set_should_buffer_all_input()`,
which causes the download instance to buffer all the data until the
download is complete, and to call the `on_buffered_download_finish`
hook.
This commit is contained in:
AnotherTest 2020-12-26 17:14:12 +03:30 committed by Andreas Kling
parent 36d642ee75
commit 4a2da10e38
55 changed files with 528 additions and 235 deletions

View file

@ -44,9 +44,9 @@ public:
RefPtr<Resource> load_resource(Resource::Type, const LoadRequest&);
void load(const LoadRequest&, Function<void(const ByteBuffer&, const HashMap<String, String, CaseInsensitiveStringTraits>& response_headers)> success_callback, Function<void(const String&)> error_callback = nullptr);
void load(const URL&, Function<void(const ByteBuffer&, const HashMap<String, String, CaseInsensitiveStringTraits>& response_headers)> success_callback, Function<void(const String&)> error_callback = nullptr);
void load_sync(const URL&, Function<void(const ByteBuffer&, const HashMap<String, String, CaseInsensitiveStringTraits>& response_headers)> success_callback, Function<void(const String&)> error_callback = nullptr);
void load(const LoadRequest&, Function<void(ReadonlyBytes, const HashMap<String, String, CaseInsensitiveStringTraits>& response_headers)> success_callback, Function<void(const String&)> error_callback = nullptr);
void load(const URL&, Function<void(ReadonlyBytes, const HashMap<String, String, CaseInsensitiveStringTraits>& response_headers)> success_callback, Function<void(const String&)> error_callback = nullptr);
void load_sync(const URL&, Function<void(ReadonlyBytes, const HashMap<String, String, CaseInsensitiveStringTraits>& response_headers)> success_callback, Function<void(const String&)> error_callback = nullptr);
Function<void()> on_load_counter_change;