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ProtocolServer: Stream the downloaded data if possible
This patchset makes ProtocolServer stream the downloads to its client (LibProtocol), and as such changes the download API; a possible download lifecycle could be as such: notation = client->server:'>', server->client:'<', pipe activity:'*' ``` > StartDownload(GET, url, headers, {}) < Response(0, fd 8) * {data, 1024b} < HeadersBecameAvailable(0, response_headers, 200) < DownloadProgress(0, 4K, 1024) * {data, 1024b} * {data, 1024b} < DownloadProgress(0, 4K, 2048) * {data, 1024b} < DownloadProgress(0, 4K, 1024) < DownloadFinished(0, true, 4K) ``` Since managing the received file descriptor is a pain, LibProtocol implements `Download::stream_into(OutputStream)`, which can be used to stream the download into any given output stream (be it a file, or memory, or writing stuff with a delay, etc.). Also, as some of the users of this API require all the downloaded data upfront, LibProtocol also implements `set_should_buffer_all_input()`, which causes the download instance to buffer all the data until the download is complete, and to call the `on_buffered_download_finish` hook.
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55 changed files with 528 additions and 235 deletions
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@ -33,9 +33,10 @@ namespace ProtocolServer {
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// FIXME: What about rollover?
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static i32 s_next_id = 1;
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Download::Download(ClientConnection& client)
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Download::Download(ClientConnection& client, NonnullOwnPtr<OutputFileStream>&& output_stream)
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: m_client(client)
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, m_id(s_next_id++)
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, m_output_stream(move(output_stream))
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{
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}
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@ -48,15 +49,10 @@ void Download::stop()
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m_client.did_finish_download({}, *this, false);
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}
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void Download::set_payload(const ByteBuffer& payload)
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{
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m_payload = payload;
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m_total_size = payload.size();
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}
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void Download::set_response_headers(const HashMap<String, String, CaseInsensitiveStringTraits>& response_headers)
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{
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m_response_headers = response_headers;
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m_client.did_receive_headers({}, *this);
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}
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void Download::set_certificate(String, String)
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