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ProtocolServer: Stream the downloaded data if possible
This patchset makes ProtocolServer stream the downloads to its client (LibProtocol), and as such changes the download API; a possible download lifecycle could be as such: notation = client->server:'>', server->client:'<', pipe activity:'*' ``` > StartDownload(GET, url, headers, {}) < Response(0, fd 8) * {data, 1024b} < HeadersBecameAvailable(0, response_headers, 200) < DownloadProgress(0, 4K, 1024) * {data, 1024b} * {data, 1024b} < DownloadProgress(0, 4K, 2048) * {data, 1024b} < DownloadProgress(0, 4K, 1024) < DownloadFinished(0, true, 4K) ``` Since managing the received file descriptor is a pain, LibProtocol implements `Download::stream_into(OutputStream)`, which can be used to stream the download into any given output stream (be it a file, or memory, or writing stuff with a delay, etc.). Also, as some of the users of this API require all the downloaded data upfront, LibProtocol also implements `set_should_buffer_all_input()`, which causes the download instance to buffer all the data until the download is complete, and to call the `on_buffered_download_finish` hook.
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55 changed files with 528 additions and 235 deletions
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@ -26,8 +26,9 @@
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#pragma once
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#include <AK/ByteBuffer.h>
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#include <AK/FileStream.h>
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#include <AK/HashMap.h>
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#include <AK/NonnullOwnPtr.h>
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#include <AK/Optional.h>
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#include <AK/RefCounted.h>
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#include <AK/URL.h>
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@ -45,30 +46,35 @@ public:
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Optional<u32> status_code() const { return m_status_code; }
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Optional<u32> total_size() const { return m_total_size; }
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size_t downloaded_size() const { return m_downloaded_size; }
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const ByteBuffer& payload() const { return m_payload; }
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const HashMap<String, String, CaseInsensitiveStringTraits>& response_headers() const { return m_response_headers; }
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void stop();
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virtual void set_certificate(String, String);
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// FIXME: Want Badge<Protocol>, but can't make one from HttpProtocol, etc.
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void set_download_fd(int fd) { m_download_fd = fd; }
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int download_fd() const { return m_download_fd; }
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protected:
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explicit Download(ClientConnection&);
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explicit Download(ClientConnection&, NonnullOwnPtr<OutputFileStream>&&);
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void did_finish(bool success);
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void did_progress(Optional<u32> total_size, u32 downloaded_size);
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void set_status_code(u32 status_code) { m_status_code = status_code; }
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void did_request_certificates();
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void set_payload(const ByteBuffer&);
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void set_response_headers(const HashMap<String, String, CaseInsensitiveStringTraits>&);
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void set_downloaded_size(size_t size) { m_downloaded_size = size; }
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const OutputFileStream& output_stream() const { return *m_output_stream; }
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private:
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ClientConnection& m_client;
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i32 m_id { 0 };
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int m_download_fd { -1 }; // Passed to client.
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URL m_url;
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Optional<u32> m_status_code;
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Optional<u32> m_total_size {};
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size_t m_downloaded_size { 0 };
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ByteBuffer m_payload;
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NonnullOwnPtr<OutputFileStream> m_output_stream;
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HashMap<String, String, CaseInsensitiveStringTraits> m_response_headers;
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};
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