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Piano: Rewrite application
Goals: - Switch to a more typical LibGUI arrangement - Separate GUI (MainWidget) and audio (AudioEngine) - Improve on existing features while retaining the same feature set Improvements: - Each GUI element is a separate widget - The wave (WaveWidget) scales with the window - The piano roll (RollWidget) scales horizontally and scrolls vertically - The piano (KeysWidget) fits as many notes as possible - The knobs (KnobsWidget) are now sliders - All mouse and key events are handled in constant time - The octave can be changed while playing notes - The same note can be played with the mouse, keyboard and roll at the same time, and the volume of the resulting note is scaled accordingly - Note frequency constants use the maximum precision available in a double
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17 changed files with 1647 additions and 762 deletions
142
Applications/Piano/MainWidget.cpp
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142
Applications/Piano/MainWidget.cpp
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/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2019-2020, William McPherson <willmcpherson2@gmail.com>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "MainWidget.h"
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#include "AudioEngine.h"
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#include "KeysWidget.h"
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#include "KnobsWidget.h"
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#include "RollWidget.h"
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#include "WaveWidget.h"
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#include <LibGUI/GBoxLayout.h>
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MainWidget::MainWidget(AudioEngine& audio_engine)
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: m_audio_engine(audio_engine)
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{
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set_layout(make<GBoxLayout>(Orientation::Vertical));
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layout()->set_spacing(2);
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layout()->set_margins({ 2, 2, 2, 2 });
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set_fill_with_background_color(true);
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m_wave_widget = WaveWidget::construct(this, audio_engine);
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m_wave_widget->set_size_policy(SizePolicy::Fill, SizePolicy::Fixed);
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m_wave_widget->set_preferred_size(0, 100);
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m_roll_widget = RollWidget::construct(this, audio_engine);
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m_roll_widget->set_size_policy(SizePolicy::Fill, SizePolicy::Fill);
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m_roll_widget->set_preferred_size(0, 300);
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m_keys_and_knobs_container = GWidget::construct(this);
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m_keys_and_knobs_container->set_layout(make<GBoxLayout>(Orientation::Horizontal));
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m_keys_and_knobs_container->layout()->set_spacing(2);
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m_keys_and_knobs_container->set_size_policy(SizePolicy::Fill, SizePolicy::Fixed);
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m_keys_and_knobs_container->set_preferred_size(0, 100);
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m_keys_and_knobs_container->set_fill_with_background_color(true);
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m_keys_widget = KeysWidget::construct(m_keys_and_knobs_container, audio_engine);
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m_knobs_widget = KnobsWidget::construct(m_keys_and_knobs_container, audio_engine, *this);
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m_knobs_widget->set_size_policy(SizePolicy::Fixed, SizePolicy::Fill);
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m_knobs_widget->set_preferred_size(200, 0);
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}
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MainWidget::~MainWidget()
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{
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}
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// FIXME: There are some unnecessary calls to update() throughout this program,
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// which are an easy target for optimization.
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void MainWidget::custom_event(CCustomEvent&)
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{
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m_wave_widget->update();
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if (m_audio_engine.time() == 0)
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m_roll_widget->update_roll();
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}
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void MainWidget::keydown_event(GKeyEvent& event)
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{
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// This is to stop held-down keys from creating multiple events.
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if (m_keys_pressed[event.key()])
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return;
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else
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m_keys_pressed[event.key()] = true;
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note_key_action(event.key(), On);
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special_key_action(event.key());
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m_keys_widget->update();
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}
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void MainWidget::keyup_event(GKeyEvent& event)
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{
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m_keys_pressed[event.key()] = false;
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note_key_action(event.key(), Off);
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m_keys_widget->update();
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}
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void MainWidget::note_key_action(int key_code, Switch switch_note)
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{
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int key = m_keys_widget->key_code_to_key(key_code);
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m_keys_widget->set_key(key, switch_note);
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}
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void MainWidget::special_key_action(int key_code)
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{
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switch (key_code) {
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case Key_Z:
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set_octave_and_ensure_note_change(Down);
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break;
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case Key_X:
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set_octave_and_ensure_note_change(Up);
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break;
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case Key_C:
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m_audio_engine.set_wave(Up);
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m_knobs_widget->update_knobs();
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break;
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}
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}
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void MainWidget::set_octave_and_ensure_note_change(Direction direction)
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{
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m_keys_widget->set_key(m_keys_widget->mouse_note(), Off);
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for (int i = 0; i < key_code_count; ++i) {
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if (m_keys_pressed[i])
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note_key_action(i, Off);
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}
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m_audio_engine.set_octave(direction);
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m_keys_widget->set_key(m_keys_widget->mouse_note(), On);
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for (int i = 0; i < key_code_count; ++i) {
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if (m_keys_pressed[i])
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note_key_action(i, On);
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}
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m_knobs_widget->update_knobs();
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m_keys_widget->update();
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}
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