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Everywhere: Prefer _string
when constructing strings from literals
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parent
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commit
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4 changed files with 13 additions and 13 deletions
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@ -299,7 +299,7 @@ static ErrorOr<void> generate_loader_for_object(GUI::GML::Object const& gml_obje
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// Layout
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if (gml_object.layout_object() != nullptr) {
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TRY(append(generator, "RefPtr<GUI::Layout> layout;"));
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TRY(generate_loader_for_object(*gml_object.layout_object(), generator.fork(), TRY(String::from_utf8("layout"sv)), indentation + 1, UseObjectConstructor::Yes));
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TRY(generate_loader_for_object(*gml_object.layout_object(), generator.fork(), "layout"_string, indentation + 1, UseObjectConstructor::Yes));
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TRY(append(generator, "@object_name@->set_layout(layout.release_nonnull());"));
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generator.appendln("");
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}
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@ -352,16 +352,16 @@ static ErrorOr<String> generate_cpp(NonnullRefPtr<GUI::GML::GMLFile> gml, Lexica
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auto& main_class = gml->main_class();
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auto necessary_includes = TRY(extract_necessary_includes(main_class, gml_file_name));
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static String const always_necessary_includes[] = {
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TRY(String::from_utf8("<AK/Error.h>"sv)),
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TRY(String::from_utf8("<AK/JsonValue.h>"sv)),
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TRY(String::from_utf8("<AK/NonnullRefPtr.h>"sv)),
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TRY(String::from_utf8("<AK/RefPtr.h>"sv)),
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TRY(String::from_utf8("<LibGfx/Font/FontWeight.h>"sv)),
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"<AK/Error.h>"_string,
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"<AK/JsonValue.h>"_string,
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"<AK/NonnullRefPtr.h>"_string,
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"<AK/RefPtr.h>"_string,
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"<LibGfx/Font/FontWeight.h>"_string,
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// For Gfx::ColorRole
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TRY(String::from_utf8("<LibGfx/SystemTheme.h>"sv)),
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TRY(String::from_utf8("<LibGUI/Widget.h>"sv)),
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"<LibGfx/SystemTheme.h>"_string,
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"<LibGUI/Widget.h>"_string,
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// For Gfx::FontWeight
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TRY(String::from_utf8("<LibGfx/Font/FontDatabase.h>"sv)),
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"<LibGfx/Font/FontDatabase.h>"_string,
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};
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TRY(necessary_includes.try_set_from(always_necessary_includes));
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for (auto const& include : necessary_includes)
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