From 4abd6aa198e069aae07abfcf4ad3d5e83a56c107 Mon Sep 17 00:00:00 2001 From: Jelle Raaijmakers Date: Sun, 28 Nov 2021 02:44:40 +0100 Subject: [PATCH] LibGL: Remove unnecessary `break;` from SoftwareGLContext --- Userland/Libraries/LibGL/SoftwareGLContext.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/Userland/Libraries/LibGL/SoftwareGLContext.cpp b/Userland/Libraries/LibGL/SoftwareGLContext.cpp index db303f8457..38687e04c2 100644 --- a/Userland/Libraries/LibGL/SoftwareGLContext.cpp +++ b/Userland/Libraries/LibGL/SoftwareGLContext.cpp @@ -1421,7 +1421,6 @@ void SoftwareGLContext::gl_bind_texture(GLenum target, GLuint texture) break; default: VERIFY_NOT_REACHED(); - break; } m_allocated_textures.set(texture, texture_object);