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AK: Prevent confusing silent misuse of ByteBuffer
Thankfully, this hasn't happened in any other code yet, but it happened while I was trying something out. Using '==' on two ByteBuffers to check whether they're equal seemed straight-forward, so I ran into the trap.
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3 changed files with 74 additions and 10 deletions
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AK/ByteBuffer.cpp
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52
AK/ByteBuffer.cpp
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/*
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* Copyright (c) 2020, the SerenityOS developers.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <AK/ByteBuffer.h>
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namespace AK {
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bool ByteBuffer::operator==(const ByteBuffer& other) const
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{
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if (is_empty() != other.is_empty())
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return false;
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if (is_empty())
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return true;
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if (size() != other.size())
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return false;
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// So they both have data, and the same length.
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// Avoid hitting conditionals in ever iteration.
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size_t n = size();
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const u8* this_data = data();
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const u8* other_data = other.data();
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for (size_t i = 0; i < n; ++i) {
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if (this_data[i] != other_data[i])
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return false;
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}
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return true;
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}
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}
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