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LibGL: Put the OpenGL API wrapper in a single code unit

We were splitting these API wrappers up into different files without a
quantifiable benefit. Now, it's extremely clear where the direct API
implementation lives. :^)
This commit is contained in:
Jelle Raaijmakers 2022-05-01 01:37:09 +02:00 committed by Andreas Kling
parent 4054c35e9a
commit 4ace97c550
15 changed files with 1056 additions and 1217 deletions

View file

@ -1,18 +1,6 @@
set(SOURCES
GLBlend.cpp
GLColor.cpp
GLAPI.cpp
GLContext.cpp
GLDraw.cpp
GLFog.cpp
GLLights.cpp
GLLists.cpp
GLMap.cpp
GLMatrix.cpp
GLStencil.cpp
GLTexture.cpp
GLUtils.cpp
GLVert.cpp
GLVertexArrays.cpp
Tex/NameAllocator.cpp
Tex/Texture2D.cpp
)