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LibJS: Cache generated bytecode for ScriptFunction
It's silly to generate new bytecode every time you call a function. Let's just cache the code instead. :^)
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2 changed files with 9 additions and 6 deletions
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@ -47,6 +47,7 @@ private:
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FlyString m_name;
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NonnullRefPtr<Statement> m_body;
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const Vector<FunctionNode::Parameter> m_parameters;
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OwnPtr<Bytecode::Block> m_bytecode_block;
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ScopeObject* m_parent_scope { nullptr };
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i32 m_function_length { 0 };
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bool m_is_strict { false };
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