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LibGUI: Reuse draw_item_text function in ListView
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@ -124,16 +124,11 @@ void ListView::paint_list_item(Painter& painter, int row_index, int painted_item
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painter.blit(row_rect.location(), *bitmap, bitmap->rect(), opacity);
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}
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} else {
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Color text_color;
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if (is_selected_row)
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text_color = is_focused() ? palette().selection_text() : palette().inactive_selection_text();
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else
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text_color = index.data(ModelRole::ForegroundColor).to_color(palette().color(foreground_role()));
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auto text_rect = row_rect;
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text_rect.translate_by(horizontal_padding(), 0);
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text_rect.set_width(text_rect.width() - horizontal_padding() * 2);
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auto text_alignment = index.data(ModelRole::TextAlignment).to_text_alignment(Gfx::TextAlignment::CenterLeft);
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painter.draw_text(text_rect, data.to_string(), font, text_alignment, text_color);
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draw_item_text(painter, index, is_selected_row, text_rect, data.to_string(), font, text_alignment, Gfx::TextElision::None);
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}
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}
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