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LibGUI: Reuse draw_item_text function in ListView

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Karol Kosek 2021-08-21 22:18:53 +02:00 committed by Andreas Kling
parent ebe8778876
commit 4bad2bf100

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@ -124,16 +124,11 @@ void ListView::paint_list_item(Painter& painter, int row_index, int painted_item
painter.blit(row_rect.location(), *bitmap, bitmap->rect(), opacity);
}
} else {
Color text_color;
if (is_selected_row)
text_color = is_focused() ? palette().selection_text() : palette().inactive_selection_text();
else
text_color = index.data(ModelRole::ForegroundColor).to_color(palette().color(foreground_role()));
auto text_rect = row_rect;
text_rect.translate_by(horizontal_padding(), 0);
text_rect.set_width(text_rect.width() - horizontal_padding() * 2);
auto text_alignment = index.data(ModelRole::TextAlignment).to_text_alignment(Gfx::TextAlignment::CenterLeft);
painter.draw_text(text_rect, data.to_string(), font, text_alignment, text_color);
draw_item_text(painter, index, is_selected_row, text_rect, data.to_string(), font, text_alignment, Gfx::TextElision::None);
}
}