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PixelPaint: Ensure layers are positioned correctly when painting
Previously, layer bitmaps could move slightly relative to their boundary and the image background when panning and zooming.
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3 changed files with 9 additions and 10 deletions
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@ -163,10 +163,10 @@ void ImageEditor::paint_event(GUI::PaintEvent& event)
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Gfx::StylePainter::paint_transparency_grid(painter, content_rect(), palette());
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painter.draw_rect(content_rect().inflated(2, 2), Color::Black);
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m_image->paint_into(painter, content_rect());
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m_image->paint_into(painter, content_rect(), scale());
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if (m_active_layer && m_show_active_layer_boundary)
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painter.draw_rect(content_to_frame_rect(m_active_layer->relative_rect()).to_rounded<int>().inflated(2, 2), Color::Black);
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painter.draw_rect(content_to_frame_rect(m_active_layer->relative_rect()).to_type<int>().inflated(2, 2), Color::Black);
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if (m_show_pixel_grid && scale() > m_pixel_grid_threshold) {
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auto event_image_rect = enclosing_int_rect(frame_to_content_rect(event.rect())).inflated(1, 1);
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