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LibGUI+WindowServer+Apps: Replace Accessory Windows
with the CaptureInput WindowMode. This mode will serve the same function as accessories: redirecting input while allowing parent windows to remain active.
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13 changed files with 23 additions and 91 deletions
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@ -101,7 +101,7 @@ private:
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virtual void update_menu_item(i32, i32, i32, String const&, bool, bool, bool, bool, String const&, Gfx::ShareableBitmap const&) override;
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virtual void remove_menu_item(i32 menu_id, i32 identifier) override;
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virtual void flash_menubar_menu(i32, i32) override;
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virtual void create_window(i32, Gfx::IntRect const&, bool, bool, bool, bool,
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virtual void create_window(i32, Gfx::IntRect const&, bool, bool, bool,
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bool, bool, bool, bool, bool, float, float, Gfx::IntSize const&, Gfx::IntSize const&, Gfx::IntSize const&,
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Optional<Gfx::IntSize> const&, i32, i32, String const&, i32, Gfx::IntRect const&) override;
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virtual Messages::WindowServer::DestroyWindowResponse destroy_window(i32) override;
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