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LibGUI+WindowServer+Apps: Replace Accessory Windows

with the CaptureInput WindowMode. This mode will serve the same
function as accessories: redirecting input while allowing parent
windows to remain active.
This commit is contained in:
thankyouverycool 2022-08-22 13:54:38 -04:00 committed by Andreas Kling
parent 0d4fd4e2a6
commit 4c7f95e2f8
13 changed files with 23 additions and 91 deletions

View file

@ -101,7 +101,7 @@ private:
virtual void update_menu_item(i32, i32, i32, String const&, bool, bool, bool, bool, String const&, Gfx::ShareableBitmap const&) override;
virtual void remove_menu_item(i32 menu_id, i32 identifier) override;
virtual void flash_menubar_menu(i32, i32) override;
virtual void create_window(i32, Gfx::IntRect const&, bool, bool, bool, bool,
virtual void create_window(i32, Gfx::IntRect const&, bool, bool, bool,
bool, bool, bool, bool, bool, float, float, Gfx::IntSize const&, Gfx::IntSize const&, Gfx::IntSize const&,
Optional<Gfx::IntSize> const&, i32, i32, String const&, i32, Gfx::IntRect const&) override;
virtual Messages::WindowServer::DestroyWindowResponse destroy_window(i32) override;