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https://github.com/RGBCube/serenity
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LibWeb: Bring up basic external script execution in the new parser
This only works in some narrow cases, but should be enough for our own welcome.html at least. :^)
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7 changed files with 60 additions and 3 deletions
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@ -704,8 +704,48 @@ void HTMLDocumentParser::handle_text(HTMLToken& token)
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if (script_nesting_level() == 0)
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m_parser_pause_flag = false;
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// FIXME: Handle tokenizer insertion point stuff here too.
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while (document().pending_parsing_blocking_script()) {
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if (script_nesting_level() != 0) {
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m_parser_pause_flag = true;
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// FIXME: Abort the processing of any nested invocations of the tokenizer,
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// yielding control back to the caller. (Tokenization will resume when
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// the caller returns to the "outer" tree construction stage.)
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TODO();
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} else {
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auto the_script = document().take_pending_parsing_blocking_script({});
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m_tokenizer.set_blocked(true);
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// FIXME: If the parser's Document has a style sheet that is blocking scripts
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// or the script's "ready to be parser-executed" flag is not set:
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// spin the event loop until the parser's Document has no style sheet
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// that is blocking scripts and the script's "ready to be parser-executed"
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// flag is set.
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ASSERT(the_script->is_ready_to_be_parser_executed());
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if (m_aborted)
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return;
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m_tokenizer.set_blocked(false);
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// FIXME: Handle tokenizer insertion point stuff here too.
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ASSERT(script_nesting_level() == 0);
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increment_script_nesting_level();
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the_script->execute_script();
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decrement_script_nesting_level();
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ASSERT(script_nesting_level() == 0);
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m_parser_pause_flag = false;
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// FIXME: Handle tokenizer insertion point stuff here too.
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}
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}
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return;
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}
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if (token.is_end_tag()) {
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m_stack_of_open_elements.pop();
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m_insertion_mode = m_original_insertion_mode;
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@ -121,7 +121,7 @@ private:
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bool m_parsing_fragment { false };
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bool m_scripting_enabled { true };
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bool m_invoked_via_document_write { false };
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bool m_aborted { false };
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bool m_parser_pause_flag { false };
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size_t m_script_nesting_level { 0 };
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@ -130,6 +130,9 @@ public:
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void switch_to(Badge<HTMLDocumentParser>, State new_state);
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void set_blocked(bool b) { m_blocked = b; }
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bool is_blocked() const { return m_blocked; }
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private:
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Optional<u32> next_codepoint();
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Optional<u32> peek_codepoint(size_t offset) const;
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@ -172,5 +175,8 @@ private:
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Queue<HTMLToken> m_queued_tokens;
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u32 m_character_reference_code { 0 };
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bool m_blocked { false };
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};
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}
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