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LibGUI: Start working on a GFileSystemModel and hook that up in FileManager.
This is a read-only model for the tree view, at least initially. We'll see where we take it from there once it's more polished.
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7 changed files with 205 additions and 6 deletions
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@ -55,6 +55,7 @@ LIBGUI_OBJS = \
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GElapsedTimer.o \
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GFrame.o \
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GTreeView.o \
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GFileSystemModel.o \
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GWindow.o
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OBJS = $(SHAREDGRAPHICS_OBJS) $(LIBGUI_OBJS)
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@ -62,7 +63,7 @@ OBJS = $(SHAREDGRAPHICS_OBJS) $(LIBGUI_OBJS)
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LIBS = -lc
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LIBRARY = libgui.a
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STANDARD_FLAGS = -std=c++17
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STANDARD_FLAGS = -std=c++17 -Wno-sized-deallocation
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WARNING_FLAGS = -Wextra -Wall -Wundef -Wcast-qual -Wwrite-strings -Wimplicit-fallthrough
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FLAVOR_FLAGS = -fno-exceptions -fno-rtti
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OPTIMIZATION_FLAGS = -Os
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