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LibGUI: Use inactive selection colors from palette instead of hardcoding them
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parent
99192fd29f
commit
4d95163400
5 changed files with 14 additions and 12 deletions
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@ -85,8 +85,8 @@ void TableView::paint_event(PaintEvent& event)
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Color background_color;
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Color key_column_background_color;
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if (is_selected_row) {
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background_color = is_focused() ? palette().selection() : Color::from_rgb(0x606060);
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key_column_background_color = is_focused() ? palette().selection() : Color::from_rgb(0x606060);
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background_color = is_focused() ? palette().selection() : palette().inactive_selection();
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key_column_background_color = is_focused() ? palette().selection() : palette().inactive_selection();
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} else {
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if (alternating_row_colors() && (painted_item_index % 2)) {
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background_color = widget_background_color.darkened(0.8f);
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@ -125,7 +125,7 @@ void TableView::paint_event(PaintEvent& event)
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} else {
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Color text_color;
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if (is_selected_row)
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text_color = palette().selection_text();
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text_color = is_focused() ? palette().selection_text() : palette().inactive_selection_text();
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else
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text_color = model()->data(cell_index, Model::Role::ForegroundColor).to_color(palette().color(foreground_role()));
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painter.draw_text(cell_rect, data.to_string(), font, column_metadata.text_alignment, text_color, Gfx::TextElision::Right);
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