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LibHTML: Add Document::get_element_by_id() and get_elements_by_name()

These will be useful for implementing various things. They don't do any
caching at the moment, but that might become valuable in the future.

To facilitate this change, I also made it possible to abort a tree walk
with for_each_in_subtree() by returning IterationDecision::Break from
the callback.
This commit is contained in:
Andreas Kling 2019-10-21 12:01:30 +02:00
parent 465a33443c
commit 4d9740ecef
5 changed files with 57 additions and 11 deletions

View file

@ -193,9 +193,9 @@ void Document::layout()
void Document::update_style()
{
for_each_in_subtree([&](Node& node) {
if (!node.needs_style_update())
return;
to<Element>(node).recompute_style();
if (node.needs_style_update())
to<Element>(node).recompute_style();
return IterationDecision::Continue;
});
update_layout();
}
@ -242,3 +242,27 @@ void Document::set_hovered_node(Node* node)
invalidate_style();
}
const Element* Document::get_element_by_id(const String& id) const
{
const Element* element = nullptr;
for_each_in_subtree([&](auto& node) {
if (is<Element>(node) && to<Element>(node).attribute("id") == id) {
element = &to<Element>(node);
return IterationDecision::Break;
}
return IterationDecision::Continue;
});
return element;
}
Vector<const Element*> Document::get_elements_by_name(const String& name) const
{
Vector<const Element*> elements;
for_each_in_subtree([&](auto& node) {
if (is<Element>(node) && to<Element>(node).attribute("name") == name)
elements.append(&to<Element>(node));
return IterationDecision::Continue;
});
return elements;
}