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Minesweeper: Port to GML compilation
This patch ports minesweeper to GML compilation, and introduces a few changes made to associated files.
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parent
1c37385904
commit
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8 changed files with 95 additions and 30 deletions
72
Userland/Games/Minesweeper/CustomGameWidget.gml
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72
Userland/Games/Minesweeper/CustomGameWidget.gml
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@ -0,0 +1,72 @@
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@Minesweeper::CustomGameWidget {
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fill_with_background_color: true
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layout: @GUI::VerticalBoxLayout {
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margins: [4]
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spacing: 6
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}
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@GUI::GroupBox {
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title: "Field"
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layout: @GUI::HorizontalBoxLayout {
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margins: [6]
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}
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@GUI::Label {
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text: "Columns: "
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autosize: true
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}
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@GUI::SpinBox {
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name: "columns_spinbox"
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min: 9
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max: 50
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fixed_width: 40
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}
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@GUI::Layout::Spacer {}
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@GUI::Label {
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text: "Rows: "
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autosize: true
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}
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@GUI::SpinBox {
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name: "rows_spinbox"
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min: 9
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max: 50
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fixed_width: 40
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}
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@GUI::Layout::Spacer {}
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@GUI::Label {
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text: "Mines: "
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autosize: true
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}
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@GUI::SpinBox {
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name: "mines_spinbox"
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min: 1
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max: 2500
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fixed_width: 50
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}
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}
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@GUI::Widget {
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layout: @GUI::HorizontalBoxLayout {
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spacing: 10
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}
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@GUI::Layout::Spacer {}
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@GUI::DialogButton {
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name: "ok_button"
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text: "OK"
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}
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@GUI::DialogButton {
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name: "cancel_button"
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text: "Cancel"
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}
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}
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}
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