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Minesweeper: Port to GML compilation

This patch ports minesweeper to GML compilation,
and introduces a few changes made to associated files.
This commit is contained in:
tetektoza 2023-09-25 19:45:37 +02:00 committed by Tim Schumacher
parent 1c37385904
commit 4db9996cc0
8 changed files with 95 additions and 30 deletions

View file

@ -0,0 +1,52 @@
@Minesweeper::MainWidget {
fill_with_background_color: true
layout: @GUI::VerticalBoxLayout {
spacing: 0
}
@GUI::HorizontalSeparator {
name: "separator"
fixed_height: 2
}
@GUI::Widget {
name: "container"
fixed_height: 36
layout: @GUI::HorizontalBoxLayout {}
@GUI::Layout::Spacer {}
@GUI::ImageWidget {
name: "flag_image"
bitmap: "/res/graphics/minesweeper/flag.png"
}
@GUI::Label {
name: "flag_label"
autosize: true
}
@GUI::Layout::Spacer {}
@GUI::Button {
name: "face_button"
fixed_size: [36, 36]
focus_policy: "TabFocus"
button_style: "Coolbar"
}
@GUI::Layout::Spacer {}
@GUI::ImageWidget {
name: "time_image"
bitmap: "/res/graphics/minesweeper/timer.png"
}
@GUI::Label {
name: "time_label"
autosize: true
}
@GUI::Layout::Spacer {}
}
}