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LibGL+LibGPU+LibSoftGPU: Move ImageFormat.h to LibGPU
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8 changed files with 172 additions and 172 deletions
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@ -13,6 +13,7 @@
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#include <AK/Vector.h>
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#include <LibGPU/DeviceInfo.h>
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#include <LibGPU/Enums.h>
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#include <LibGPU/ImageFormat.h>
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#include <LibGfx/Bitmap.h>
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#include <LibGfx/Matrix3x3.h>
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#include <LibGfx/Matrix4x4.h>
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@ -24,7 +25,6 @@
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#include <LibSoftGPU/Clipper.h>
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#include <LibSoftGPU/Config.h>
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#include <LibSoftGPU/Image.h>
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#include <LibSoftGPU/ImageFormat.h>
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#include <LibSoftGPU/Light/Light.h>
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#include <LibSoftGPU/Light/Material.h>
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#include <LibSoftGPU/Sampler.h>
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@ -130,7 +130,7 @@ public:
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ColorType get_color_buffer_pixel(int x, int y);
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DepthType get_depthbuffer_value(int x, int y);
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NonnullRefPtr<Image> create_image(ImageFormat format, unsigned width, unsigned height, unsigned depth, unsigned levels, unsigned layers);
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NonnullRefPtr<Image> create_image(GPU::ImageFormat format, unsigned width, unsigned height, unsigned depth, unsigned levels, unsigned layers);
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void set_sampler_config(unsigned, SamplerConfig const&);
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void set_light_state(unsigned, Light const&);
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