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GTabWidget: Make a custom look for tab buttons.
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5 changed files with 66 additions and 5 deletions
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@ -1,6 +1,41 @@
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#include <SharedGraphics/StylePainter.h>
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#include <LibGUI/GPainter.h>
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void StylePainter::paint_tab_button(Painter& painter, const Rect& rect, bool active, bool hovered, bool enabled)
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{
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Color button_color = Color::from_rgb(0xc0c0c0);
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Color highlight_color2 = Color::from_rgb(0xdfdfdf);
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Color shadow_color1 = Color::from_rgb(0x808080);
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Color shadow_color2 = Color::from_rgb(0x404040);
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ASSERT(!hovered);
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if (enabled) {
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if (hovered)
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button_color = Color::from_rgb(0xe3dfdb);
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//else
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// button_color = Color::from_rgb(0xd6d2ce);
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} else if (hovered && enabled)
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button_color = Color::from_rgb(0xd4d4d4);
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PainterStateSaver saver(painter);
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painter.translate(rect.location());
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// Base
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painter.fill_rect({ 1, 1, rect.width() - 2, rect.height() - 1 }, button_color);
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// Top line
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painter.draw_line({ 2, 0 }, { rect.width() - 3, 0 }, highlight_color2);
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// Left side
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painter.draw_line({ 0, 2 }, { 0, rect.height() - 1 }, highlight_color2);
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painter.set_pixel({ 1, 1 }, highlight_color2);
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// Right side
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painter.draw_line({ rect.width() - 1, 2, }, { rect.width() - 1, rect.height() - 1 }, shadow_color2);
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painter.draw_line({ rect.width() - 2, 2, }, { rect.width() - 2, rect.height() - 1 }, shadow_color1);
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painter.set_pixel({ rect.width() - 2, 1, }, shadow_color2);
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}
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static void paint_button_new(Painter& painter, const Rect& rect, bool pressed, bool checked, bool hovered, bool enabled)
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{
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Color button_color = Color::from_rgb(0xc0c0c0);
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