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https://github.com/RGBCube/serenity
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GTabWidget: Make a custom look for tab buttons.
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62e7b26406
commit
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5 changed files with 66 additions and 5 deletions
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@ -24,9 +24,14 @@ int main(int argc, char** argv)
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tabwidget->add_widget("Processes", widget);
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auto* placeholder_label = new GLabel("Placeholder text");
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placeholder_label->set_fill_with_background_color(true);
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placeholder_label->set_background_color(Color::from_rgb(0xffc0c0));
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placeholder_label->set_background_color(Color::LightGray);
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tabwidget->add_widget("Placeholder", placeholder_label);
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auto* placeholder2_label = new GLabel("Placeholder2 text");
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placeholder2_label->set_fill_with_background_color(true);
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placeholder2_label->set_background_color(Color::LightGray);
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tabwidget->add_widget("Another", placeholder2_label);
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widget->set_layout(make<GBoxLayout>(Orientation::Vertical));
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auto* toolbar = new GToolBar(widget);
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@ -81,21 +81,40 @@ void GTabWidget::paint_event(GPaintEvent& event)
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GPainter painter(*this);
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painter.add_clip_rect(event.rect());
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painter.fill_rect(bar_rect(), Color::MidGray);
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painter.fill_rect(bar_rect(), Color::LightGray);
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for (int i = 0; i < m_tabs.size(); ++i) {
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if (m_tabs[i].widget == m_active_widget)
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continue;
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auto button_rect = this->button_rect(i);
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StylePainter::paint_button(painter, button_rect, ButtonStyle::Normal, m_tabs[i].widget == m_active_widget);
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StylePainter::paint_tab_button(painter, button_rect, false, m_tabs[i].hovered, m_tabs[i].widget->is_enabled());
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painter.draw_text(button_rect, m_tabs[i].title, TextAlignment::Center);
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}
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for (int i = 0; i < m_tabs.size(); ++i) {
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if (m_tabs[i].widget != m_active_widget)
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continue;
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auto button_rect = this->button_rect(i);
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StylePainter::paint_tab_button(painter, button_rect, true, m_tabs[i].hovered, m_tabs[i].widget->is_enabled());
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painter.draw_text(button_rect, m_tabs[i].title, TextAlignment::Center);
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break;
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}
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}
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Rect GTabWidget::button_rect(int index) const
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{
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int x_offset = 0;
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int x_offset = 2;
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for (int i = 0; i < index; ++i)
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x_offset += m_tabs[i].width(font());
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return { x_offset, 0, m_tabs[index].width(font()), bar_height() };
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Rect rect { x_offset, 0, m_tabs[index].width(font()), bar_height() };
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if (m_tabs[index].widget != m_active_widget) {
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rect.move_by(0, 2);
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rect.set_height(rect.height() - 2);
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} else {
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rect.move_by(-2, 0);
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rect.set_width(rect.width() + 4);
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}
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return rect;
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}
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int GTabWidget::TabData::width(const Font& font) const
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@ -34,6 +34,7 @@ private:
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int width(const Font&) const;
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String title;
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GWidget* widget { nullptr };
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bool hovered { false };
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};
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Vector<TabData> m_tabs;
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};
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@ -1,6 +1,41 @@
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#include <SharedGraphics/StylePainter.h>
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#include <LibGUI/GPainter.h>
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void StylePainter::paint_tab_button(Painter& painter, const Rect& rect, bool active, bool hovered, bool enabled)
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{
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Color button_color = Color::from_rgb(0xc0c0c0);
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Color highlight_color2 = Color::from_rgb(0xdfdfdf);
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Color shadow_color1 = Color::from_rgb(0x808080);
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Color shadow_color2 = Color::from_rgb(0x404040);
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ASSERT(!hovered);
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if (enabled) {
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if (hovered)
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button_color = Color::from_rgb(0xe3dfdb);
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//else
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// button_color = Color::from_rgb(0xd6d2ce);
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} else if (hovered && enabled)
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button_color = Color::from_rgb(0xd4d4d4);
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PainterStateSaver saver(painter);
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painter.translate(rect.location());
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// Base
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painter.fill_rect({ 1, 1, rect.width() - 2, rect.height() - 1 }, button_color);
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// Top line
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painter.draw_line({ 2, 0 }, { rect.width() - 3, 0 }, highlight_color2);
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// Left side
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painter.draw_line({ 0, 2 }, { 0, rect.height() - 1 }, highlight_color2);
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painter.set_pixel({ 1, 1 }, highlight_color2);
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// Right side
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painter.draw_line({ rect.width() - 1, 2, }, { rect.width() - 1, rect.height() - 1 }, shadow_color2);
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painter.draw_line({ rect.width() - 2, 2, }, { rect.width() - 2, rect.height() - 1 }, shadow_color1);
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painter.set_pixel({ rect.width() - 2, 1, }, shadow_color2);
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}
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static void paint_button_new(Painter& painter, const Rect& rect, bool pressed, bool checked, bool hovered, bool enabled)
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{
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Color button_color = Color::from_rgb(0xc0c0c0);
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@ -10,6 +10,7 @@ enum class FrameShape { NoFrame, Box, Container, Panel, VerticalLine, Horizontal
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class StylePainter {
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public:
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static void paint_button(Painter&, const Rect&, ButtonStyle, bool pressed, bool hovered = false, bool checked = false, bool enabled = true);
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static void paint_tab_button(Painter&, const Rect&, bool active, bool hovered, bool enabled);
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static void paint_surface(Painter&, const Rect&, bool paint_vertical_lines = true);
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static void paint_frame(Painter&, const Rect&, FrameShape, FrameShadow, int thickness, bool skip_vertical_lines = false);
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static void paint_menu_frame(Painter&, const Rect&);
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