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LibWeb: Use JS::HeapFunction for HTML::Timer callback
Before the completion_steps for timer were casted from JS::SafeFunction to Function in HTML::Timer constructor, which is incorrect because then callback's captured GC-allocated objects are not protected from being deallocated. Let's modify HTML::Timer to use JS::HeapFunction for the callback instead.
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3 changed files with 17 additions and 9 deletions
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@ -13,16 +13,17 @@ namespace Web::HTML {
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JS::NonnullGCPtr<Timer> Timer::create(JS::Object& window_or_worker_global_scope, i32 milliseconds, Function<void()> callback, i32 id)
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{
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return window_or_worker_global_scope.heap().allocate_without_realm<Timer>(window_or_worker_global_scope, milliseconds, move(callback), id);
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auto heap_function_callback = JS::create_heap_function(window_or_worker_global_scope.heap(), move(callback));
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return window_or_worker_global_scope.heap().allocate_without_realm<Timer>(window_or_worker_global_scope, milliseconds, heap_function_callback, id);
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}
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Timer::Timer(JS::Object& window_or_worker_global_scope, i32 milliseconds, Function<void()> callback, i32 id)
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Timer::Timer(JS::Object& window_or_worker_global_scope, i32 milliseconds, JS::NonnullGCPtr<JS::HeapFunction<void()>> callback, i32 id)
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: m_window_or_worker_global_scope(window_or_worker_global_scope)
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, m_callback(move(callback))
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, m_id(id)
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{
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m_timer = Core::Timer::create_single_shot(milliseconds, [this] {
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m_callback();
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m_callback->function()();
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}).release_value_but_fixme_should_propagate_errors();
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}
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@ -30,6 +31,7 @@ void Timer::visit_edges(Cell::Visitor& visitor)
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{
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Base::visit_edges(visitor);
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visitor.visit(m_window_or_worker_global_scope.ptr());
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visitor.visit(m_callback);
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}
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Timer::~Timer()
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