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LibGL: Implement Texture State Management

Some very primitive Texture State management. Data can now be
uploaded to textures.
This commit is contained in:
Jesse Buhagiar 2021-05-13 22:18:17 +10:00 committed by Ali Mohammad Pur
parent 21dff6d40b
commit 4f324ba4d7
8 changed files with 309 additions and 0 deletions

View file

@ -1,5 +1,6 @@
set(SOURCES
Tex/NameAllocator.cpp
Tex/Texture.cpp
Clipper.cpp
GLBlend.cpp
GLColor.cpp