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https://github.com/RGBCube/serenity
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WindowServer: Fix incorrect current menu when switching to new item
We were forgetting to update the current menu when switching to a new item. We also rename the function from implying that only a redraw is happening, as is actually not the case. It is now more correctly named: update_for_new_hovered_item()
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0d2bfc4ea0
commit
4f6b9b64c3
2 changed files with 9 additions and 7 deletions
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@ -207,7 +207,7 @@ void WSMenu::draw()
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}
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}
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void WSMenu::redraw_for_new_hovered_item()
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void WSMenu::update_for_new_hovered_item()
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{
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if (m_hovered_item && m_hovered_item->is_submenu()) {
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ASSERT(m_hovered_item == &m_items.at(m_current_index));
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@ -215,6 +215,8 @@ void WSMenu::redraw_for_new_hovered_item()
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m_hovered_item->submenu()->popup(m_hovered_item->rect().top_right().translated(menu_window()->rect().location()), true);
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} else {
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WSMenuManager::the().close_everyone_not_in_lineage(*this);
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WSMenuManager::the().set_current_menu(this);
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menu_window()->set_visible(true);
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}
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redraw();
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}
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@ -239,7 +241,7 @@ void WSMenu::decend_into_submenu_at_hovered_item()
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ASSERT(submenu->m_current_index == 0);
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submenu->m_hovered_item = &submenu->m_items.at(0);
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ASSERT(submenu->m_hovered_item->type() != WSMenuItem::Separator);
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submenu->redraw_for_new_hovered_item();
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submenu->update_for_new_hovered_item();
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m_in_submenu = true;
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}
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@ -259,7 +261,7 @@ void WSMenu::event(CEvent& event)
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}
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m_in_submenu = false;
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redraw_for_new_hovered_item();
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update_for_new_hovered_item();
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return;
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}
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@ -280,7 +282,7 @@ void WSMenu::event(CEvent& event)
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// Default to the first item on key press if one has not been selected yet
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if (!m_hovered_item) {
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m_hovered_item = &m_items.at(0);
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redraw_for_new_hovered_item();
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update_for_new_hovered_item();
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return;
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}
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@ -309,7 +311,7 @@ void WSMenu::event(CEvent& event)
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m_hovered_item = &m_items.at(m_current_index);
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} while (m_hovered_item->type() == WSMenuItem::Separator);
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redraw_for_new_hovered_item();
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update_for_new_hovered_item();
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return;
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}
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@ -323,7 +325,7 @@ void WSMenu::event(CEvent& event)
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m_hovered_item = &m_items.at(m_current_index);
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} while (m_hovered_item->type() == WSMenuItem::Separator);
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redraw_for_new_hovered_item();
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update_for_new_hovered_item();
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return;
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}
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