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WindowServer: Begin refactoring towards a fully asynchronous protocol.
In order to move the WindowServer to userspace, I have to eliminate its dependence on system call facilities. The communication channel with each client needs to be message-based in both directions.
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18 changed files with 242 additions and 91 deletions
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@ -18,6 +18,9 @@ public:
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void notify_removed_from_application(Badge<GApplication>);
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private:
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int realize_menubar();
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void unrealize_menubar();
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int m_menubar_id { 0 };
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Vector<OwnPtr<GMenu>> m_menus;
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};
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