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https://github.com/RGBCube/serenity
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Add a simple spray fill tool
Could do with some more tweaking no doubt, and it'd be nice to have a circular spray, but this is better than nothing.
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parent
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commit
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11 changed files with 143 additions and 32 deletions
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@ -1,7 +1,7 @@
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#pragma once
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#include "PaintableWidget.h"
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class GMouseEvent;
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class PaintableWidget;
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class Tool {
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public:
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@ -9,10 +9,14 @@ public:
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virtual const char* class_name() const = 0;
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virtual void on_mousedown(PaintableWidget&, GMouseEvent&) { }
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virtual void on_mousemove(PaintableWidget&, GMouseEvent&) { }
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virtual void on_mouseup(PaintableWidget&, GMouseEvent&) { }
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virtual void on_mousedown(GMouseEvent&) { }
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virtual void on_mousemove(GMouseEvent&) { }
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virtual void on_mouseup(GMouseEvent&) { }
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void clear() { m_widget = nullptr; }
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void setup(PaintableWidget& widget) { m_widget = widget.make_weak_ptr(); }
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protected:
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Tool();
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WeakPtr<PaintableWidget> m_widget;
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};
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