mirror of
https://github.com/RGBCube/serenity
synced 2025-07-25 04:37:34 +00:00
LibJS: Move intrinsics to the realm
Intrinsics, i.e. mostly constructor and prototype objects, but also things like empty and new object shape now live on a new heap-allocated JS::Intrinsics object, thus completing the long journey of taking all the magic away from the global object. This represents the Realm's [[Intrinsics]] slot in the spec and matches its existing [[GlobalObject]] / [[GlobalEnv]] slots in terms of architecture. In the majority of cases it should now be possibly to fully allocate a regular object without the global object existing, and in fact that's what we do now - the realm is allocated before the global object, and the intrinsics between both :^)
This commit is contained in:
parent
84c4b66721
commit
50428ea8d2
217 changed files with 1305 additions and 1039 deletions
|
@ -240,7 +240,7 @@ ThrowCompletionOr<void> NewObject::execute_impl(Bytecode::Interpreter& interpret
|
|||
auto& vm = interpreter.vm();
|
||||
auto& realm = *vm.current_realm();
|
||||
|
||||
interpreter.accumulator() = Object::create(realm, realm.global_object().object_prototype());
|
||||
interpreter.accumulator() = Object::create(realm, realm.intrinsics().object_prototype());
|
||||
return {};
|
||||
}
|
||||
|
||||
|
@ -262,7 +262,7 @@ ThrowCompletionOr<void> CopyObjectExcludingProperties::execute_impl(Bytecode::In
|
|||
|
||||
auto* from_object = TRY(interpreter.reg(m_from_object).to_object(vm));
|
||||
|
||||
auto* to_object = Object::create(realm, realm.global_object().object_prototype());
|
||||
auto* to_object = Object::create(realm, realm.intrinsics().object_prototype());
|
||||
|
||||
HashTable<Value, ValueTraits> excluded_names;
|
||||
for (size_t i = 0; i < m_excluded_names_count; ++i)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue