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LibJS: Move intrinsics to the realm
Intrinsics, i.e. mostly constructor and prototype objects, but also things like empty and new object shape now live on a new heap-allocated JS::Intrinsics object, thus completing the long journey of taking all the magic away from the global object. This represents the Realm's [[Intrinsics]] slot in the spec and matches its existing [[GlobalObject]] / [[GlobalEnv]] slots in terms of architecture. In the majority of cases it should now be possibly to fully allocate a regular object without the global object existing, and in fact that's what we do now - the realm is allocated before the global object, and the intrinsics between both :^)
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@ -16,7 +16,7 @@ namespace JS::Intl {
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Locale* Locale::create(Realm& realm, Unicode::LocaleID const& locale_id)
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{
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return realm.heap().allocate<Locale>(realm, locale_id, *realm.global_object().intl_locale_prototype());
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return realm.heap().allocate<Locale>(realm, locale_id, *realm.intrinsics().intl_locale_prototype());
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}
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// 14 Locale Objects, https://tc39.es/ecma402/#locale-objects
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