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LibJS: Move intrinsics to the realm

Intrinsics, i.e. mostly constructor and prototype objects, but also
things like empty and new object shape now live on a new heap-allocated
JS::Intrinsics object, thus completing the long journey of taking all
the magic away from the global object.
This represents the Realm's [[Intrinsics]] slot in the spec and matches
its existing [[GlobalObject]] / [[GlobalEnv]] slots in terms of
architecture.

In the majority of cases it should now be possibly to fully allocate a
regular object without the global object existing, and in fact that's
what we do now - the realm is allocated before the global object, and
the intrinsics between both :^)
This commit is contained in:
Linus Groh 2022-08-27 00:54:55 +01:00
parent 84c4b66721
commit 50428ea8d2
217 changed files with 1305 additions and 1039 deletions

View file

@ -15,7 +15,7 @@ namespace JS::Intl {
// 15.1 The Intl.NumberFormat Constructor, https://tc39.es/ecma402/#sec-intl-numberformat-constructor
NumberFormatConstructor::NumberFormatConstructor(Realm& realm)
: NativeFunction(vm().names.NumberFormat.as_string(), *realm.global_object().function_prototype())
: NativeFunction(vm().names.NumberFormat.as_string(), *realm.intrinsics().function_prototype())
{
}
@ -26,7 +26,7 @@ void NumberFormatConstructor::initialize(Realm& realm)
auto& vm = this->vm();
// 15.2.1 Intl.NumberFormat.prototype, https://tc39.es/ecma402/#sec-intl.numberformat.prototype
define_direct_property(vm.names.prototype, realm.global_object().intl_number_format_prototype(), 0);
define_direct_property(vm.names.prototype, realm.intrinsics().intl_number_format_prototype(), 0);
u8 attr = Attribute::Writable | Attribute::Configurable;
define_native_function(realm, vm.names.supportedLocalesOf, supported_locales_of, 1, attr);
@ -50,7 +50,7 @@ ThrowCompletionOr<Object*> NumberFormatConstructor::construct(FunctionObject& ne
auto options = vm.argument(1);
// 2. Let numberFormat be ? OrdinaryCreateFromConstructor(newTarget, "%NumberFormat.prototype%", « [[InitializedNumberFormat]], [[Locale]], [[DataLocale]], [[NumberingSystem]], [[Style]], [[Unit]], [[UnitDisplay]], [[Currency]], [[CurrencyDisplay]], [[CurrencySign]], [[MinimumIntegerDigits]], [[MinimumFractionDigits]], [[MaximumFractionDigits]], [[MinimumSignificantDigits]], [[MaximumSignificantDigits]], [[RoundingType]], [[Notation]], [[CompactDisplay]], [[UseGrouping]], [[SignDisplay]], [[BoundFormat]] »).
auto* number_format = TRY(ordinary_create_from_constructor<NumberFormat>(vm, new_target, &GlobalObject::intl_number_format_prototype));
auto* number_format = TRY(ordinary_create_from_constructor<NumberFormat>(vm, new_target, &Intrinsics::intl_number_format_prototype));
// 3. Perform ? InitializeNumberFormat(numberFormat, locales, options).
TRY(initialize_number_format(vm, *number_format, locales, options));