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LibJS: Move intrinsics to the realm
Intrinsics, i.e. mostly constructor and prototype objects, but also things like empty and new object shape now live on a new heap-allocated JS::Intrinsics object, thus completing the long journey of taking all the magic away from the global object. This represents the Realm's [[Intrinsics]] slot in the spec and matches its existing [[GlobalObject]] / [[GlobalEnv]] slots in terms of architecture. In the majority of cases it should now be possibly to fully allocate a regular object without the global object existing, and in fact that's what we do now - the realm is allocated before the global object, and the intrinsics between both :^)
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@ -189,7 +189,7 @@ Object* create_iterator_result_object(VM& vm, Value value, bool done)
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auto& realm = *vm.current_realm();
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// 1. Let obj be OrdinaryObjectCreate(%Object.prototype%).
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auto* object = Object::create(realm, realm.global_object().object_prototype());
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auto* object = Object::create(realm, realm.intrinsics().object_prototype());
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// 2. Perform ! CreateDataPropertyOrThrow(obj, "value", value).
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MUST(object->create_data_property_or_throw(vm.names.value, value));
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