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LibJS: Move intrinsics to the realm
Intrinsics, i.e. mostly constructor and prototype objects, but also things like empty and new object shape now live on a new heap-allocated JS::Intrinsics object, thus completing the long journey of taking all the magic away from the global object. This represents the Realm's [[Intrinsics]] slot in the spec and matches its existing [[GlobalObject]] / [[GlobalEnv]] slots in terms of architecture. In the majority of cases it should now be possibly to fully allocate a regular object without the global object existing, and in fact that's what we do now - the realm is allocated before the global object, and the intrinsics between both :^)
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217 changed files with 1305 additions and 1039 deletions
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@ -26,7 +26,7 @@
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namespace JS {
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JSONObject::JSONObject(Realm& realm)
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: Object(*realm.global_object().object_prototype())
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: Object(*realm.intrinsics().object_prototype())
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{
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}
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@ -101,7 +101,7 @@ ThrowCompletionOr<String> JSONObject::stringify_impl(VM& vm, Value value, Value
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state.gap = String::empty();
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}
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auto* wrapper = Object::create(realm, realm.global_object().object_prototype());
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auto* wrapper = Object::create(realm, realm.intrinsics().object_prototype());
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MUST(wrapper->create_data_property_or_throw(String::empty(), value));
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return serialize_json_property(vm, state, String::empty(), wrapper);
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}
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@ -400,7 +400,7 @@ JS_DEFINE_NATIVE_FUNCTION(JSONObject::parse)
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return vm.throw_completion<SyntaxError>(ErrorType::JsonMalformed);
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Value unfiltered = parse_json_value(vm, json.value());
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if (reviver.is_function()) {
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auto* root = Object::create(realm, realm.global_object().object_prototype());
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auto* root = Object::create(realm, realm.intrinsics().object_prototype());
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auto root_name = String::empty();
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MUST(root->create_data_property_or_throw(root_name, unfiltered));
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return internalize_json_property(vm, root, root_name, reviver.as_function());
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@ -430,7 +430,7 @@ Value JSONObject::parse_json_value(VM& vm, JsonValue const& value)
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Object* JSONObject::parse_json_object(VM& vm, JsonObject const& json_object)
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{
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auto& realm = *vm.current_realm();
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auto* object = Object::create(realm, realm.global_object().object_prototype());
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auto* object = Object::create(realm, realm.intrinsics().object_prototype());
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json_object.for_each_member([&](auto& key, auto& value) {
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object->define_direct_property(key, parse_json_value(vm, value), default_attributes);
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});
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