mirror of
https://github.com/RGBCube/serenity
synced 2025-07-25 19:27:44 +00:00
LibJS: Move intrinsics to the realm
Intrinsics, i.e. mostly constructor and prototype objects, but also things like empty and new object shape now live on a new heap-allocated JS::Intrinsics object, thus completing the long journey of taking all the magic away from the global object. This represents the Realm's [[Intrinsics]] slot in the spec and matches its existing [[GlobalObject]] / [[GlobalEnv]] slots in terms of architecture. In the majority of cases it should now be possibly to fully allocate a regular object without the global object existing, and in fact that's what we do now - the realm is allocated before the global object, and the intrinsics between both :^)
This commit is contained in:
parent
84c4b66721
commit
50428ea8d2
217 changed files with 1305 additions and 1039 deletions
|
@ -18,7 +18,7 @@
|
|||
namespace JS {
|
||||
|
||||
ObjectConstructor::ObjectConstructor(Realm& realm)
|
||||
: NativeFunction(vm().names.Object.as_string(), *realm.global_object().function_prototype())
|
||||
: NativeFunction(vm().names.Object.as_string(), *realm.intrinsics().function_prototype())
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -28,7 +28,7 @@ void ObjectConstructor::initialize(Realm& realm)
|
|||
NativeFunction::initialize(realm);
|
||||
|
||||
// 20.1.2.19 Object.prototype, https://tc39.es/ecma262/#sec-object.prototype
|
||||
define_direct_property(vm.names.prototype, realm.global_object().object_prototype(), 0);
|
||||
define_direct_property(vm.names.prototype, realm.intrinsics().object_prototype(), 0);
|
||||
|
||||
u8 attr = Attribute::Writable | Attribute::Configurable;
|
||||
define_native_function(realm, vm.names.defineProperty, define_property, 3, attr);
|
||||
|
@ -70,10 +70,10 @@ ThrowCompletionOr<Object*> ObjectConstructor::construct(FunctionObject& new_targ
|
|||
auto& realm = *vm.current_realm();
|
||||
|
||||
if (&new_target != this)
|
||||
return TRY(ordinary_create_from_constructor<Object>(vm, new_target, &GlobalObject::object_prototype));
|
||||
return TRY(ordinary_create_from_constructor<Object>(vm, new_target, &Intrinsics::object_prototype));
|
||||
auto value = vm.argument(0);
|
||||
if (value.is_nullish())
|
||||
return Object::create(realm, realm.global_object().object_prototype());
|
||||
return Object::create(realm, realm.intrinsics().object_prototype());
|
||||
return value.to_object(vm);
|
||||
}
|
||||
|
||||
|
@ -223,7 +223,7 @@ JS_DEFINE_NATIVE_FUNCTION(ObjectConstructor::from_entries)
|
|||
auto& realm = *vm.current_realm();
|
||||
auto iterable = TRY(require_object_coercible(vm, vm.argument(0)));
|
||||
|
||||
auto* object = Object::create(realm, realm.global_object().object_prototype());
|
||||
auto* object = Object::create(realm, realm.intrinsics().object_prototype());
|
||||
|
||||
(void)TRY(get_iterator_values(vm, iterable, [&](Value iterator_value) -> Optional<Completion> {
|
||||
if (!iterator_value.is_object())
|
||||
|
@ -274,7 +274,7 @@ JS_DEFINE_NATIVE_FUNCTION(ObjectConstructor::get_own_property_descriptors)
|
|||
auto own_keys = TRY(object->internal_own_property_keys());
|
||||
|
||||
// 3. Let descriptors be OrdinaryObjectCreate(%Object.prototype%).
|
||||
auto* descriptors = Object::create(realm, realm.global_object().object_prototype());
|
||||
auto* descriptors = Object::create(realm, realm.intrinsics().object_prototype());
|
||||
|
||||
// 4. For each element key of ownKeys, do
|
||||
for (auto& key : own_keys) {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue